"So I've learned the basics of Unreal Engine 4.
I know how to create a simple environment using default starter content assets. I can light an environment, insert some Static Meshes, add materials and build the environment. I can get pretty good results and I think I got a good hold of the basics of Unreal Engine 4.
What do I do next? Is there a way to move past the basics and focus on doing another project?"
How do you go beyond the basics of Unreal Engine 4 to create something original and unique?
With Unreal Engine 4 you are only after one thing - to create your own game environments.
Once you've learned how to get around the editor and have used Starter Content to create a simple level - it is time to move past the basics.
Now, you may think that you are now ready for a completely custom game environment with all new self-created Static Meshes, and maybe you are. But unless you know how to use a 3d modeling application, creating your own models at this stage will lead you to a very steep learning curve which will take you away from Unreal Engine 4.
So what is the next project to do to get past the basics?
First Recommended Project was to create a small environment with Starter Content. The key to this first UE4 project is to keep it very small. Your primary goal is to learn Unreal Engine 4 functionality, fundamentals and principles of using this game engine. This was covered in detail in "UE4 Fundamentals".
Second Recommended Project is to create a slightly larger environment with a set of new custom Static Meshes. These custom static meshes should be either something you already have or something you downloaded from Marketplace/Learn sections. Don't create your own custom Static Meshes yet. You want to expand your UE4 knowledge and experience beyond the beginner by forcing yourself to create larger and more unique environment while using a set of Static Meshes already created.
The goal is to learn intermediate and advanced tools of what it takes to create a visually interesting and unique game environment which will separate you from being a complete beginner to a more intermediate and advanced user.
"UE4: The Corridor Project" is the second recommended project. A series that will take you from beginner of UE4 Fundamentals and show you how to go beyond the simple Starter Content environments and use Unreal Engine 4 with more advanced purpose.
In this premium tutorial series you will go through 21 video workflow of how to construct "The Corridor" environment with provided set of Static Meshes and learn more intermediate to advanced techniques that you will use in your future projects.
The final result will give you one environment that is lit two different ways. Both will look dramatically different from each other.
You will have a video flythrough and screenshots to show. You will learn a lot of information, techniques and how-to methods for creating your own game environments. See "What You Will Learn" section below for more info.
Let's break this down into hour-by-hour. Please note that the running time of all the tutorials are 4 hours; 10 hours is the framework in which The Corridor is constructed.
Ext Lighting Scenario
Int Lighting Scenario
World Settings and Final Build
Flythrough and Screenshots
Following screenshots and videos are "UE4 The Corridor Projects" bought, completed and submitted by others. For more screenshots see the full blog post published on "UE4: Spotlight - 12 Submitted Artworks From "UE4 The Corridor Projects".
Follow entire production pipeline from the start-to-finish on how to create/construct "The Corridor" environment with a set of existing Static Meshes (included with this series).
In addition to the video tutorials, you will receive and be able to use the Static Mesh set that was used to construct "The Corridor" with. It contains 31 usable Static Meshes to follow along with this project. Major architectural meshes such as walls, columns, floor, ceiling, stairs are modular.
Watch this video for in-depth tutorial series breakdown.
I know you will find these tutorials extremely helpful.
But, if for any reason you don't like it, I am offering 30 days, 100% money-back guarantee.
I've been running World of Level Design.com since October 2008. I'm not going anywhere. So if you don't like this premium tutorial series then I don't want your money. Full refund.
Just let me know why you didn't like the product and how I could have made it better.
Frequently asked questions. Click on each tab to see more.
Click 'Add to Cart' and go through the purchasing process. Once you are done, you will receive an email with a download links to the product. The email is sent to the same email address you used to purchase the tutorial series with.
This is a downloadable product. You will NOT receive a physical package shipped to you in the mail. The entire package will be immediately available for you to download and get started right away after ordering. You will receive access to any bonuses on the download page as well (if available).
Each tutorial series is compressed/zipped file and ready to download.
After you download the files, Right Click on each zipped file and choose "Extract All" or "Unzip".
For now I offer digital downloads only. This is a one-time payment. You pay once and you download the product to keep. No recurring payments or subscriptions fees.
If you encounter any issues during your download and need your links to be renewed and re-download again, email me at firstname.lastname@example.org using the email you purchased the product with and I will re-activate all the downloads.
All payments are processed on a secure server. This website uses Paypal for transaction and E-Junkie for download delivery. E-junkie is certified by PayPal and Google Checkout and it is secured by GeoTrust.
PayPal uses SSL technology to keep your information safe. In addition, when you send a payment using PayPal, the recipient won't receive sensitive financial information like your credit card or bank account number. This way, you don't have to worry about paying people you don't know.
Absolutely. PayPal is only used to process your payment. You do not need to have a PayPal account to checkout.
You can pay with Credit Card, Debit Card or PayPal.
If you do not have a PayPal Account. Follow these steps
1. Click "Add to Cart"
2. Choose "Check out with PayPal"
3. Now, instead of using PayPal you will have an option to use Debit Card or Credit Card to pay.
If you have spent some time visiting World of Level Design website, read and watched video tutorials then you know that each video and each tutorial I create is focused on giving you a lot of value and information in each one.
When I release a product, I make sure that you get your money's worth and walk away learning more than what you paid for.
Creator of World of Level Design.com
All content on this website is copyrighted ©2008-2023 World of Level Design LLC by Alex Galuzin. All rights reserved.
Duplication and distribution is illegal and strictly prohibited.
World of Level Design LLC is an independent company. World of Level Design website, its tutorials and products are not endorsed, sponsored or approved by any mentioned companies on this website in any way. All content is based on my own personal experimentation, experience and opinion. World of Level Design™ and 11 Day Level Design™ are trademarks of Alex Galuzin.
Template powered by w3.css